The first SSFR arrangement for the fall semester is the Game educators’ summit at Sweden Game Conference. The theme for this year is Game literacy.
When? Thursday October 3, 13:00-16:00
Where? Kulturiet at Skövde Kulturhus, Trädgårdsgatan 9, Skövde
Theme? Game Literacy (Spelkunnighet)
What does the term Game Literacy mean to us as Game Educators? How can we work together to promote Game Literacy (to co-arrange game literacy events, seminars, networking, etc.)? Is this an issue with which we should engage, and how?
Digital games make up an ever-increasing portion of the fragmented media landscape and discussions that have had a more obvious place in connection to other media concerning for example influence campaigns and the lack of ability to express oneself have been difficult to find in the games sphere. To find a context for discussions concerning game literacy is increasingly important, particularly currently when alarming signals concerning problematic gaming, screen time regulation, and hard-hitting commercialism are evident in game development and game culture communities.
Speakers
Johan Holmberg, Filmpedagogerna
Johan is a long time Media Literacy advocate specializing in film literacy. He is also representing Filmpedagogerna in the Swedish Media Literacy Network as well as being a presentative for Sweden in the European Union Media Literacy Network.
Evelina Ferbrache, SVEROK
Evelina is the President of SVEROK, a Swedish umbrella organization for gaming clubs. Evelina will present SVEROK´s report “Extermister i Gamingvärlden” (Extermists in the World of Gaming) and share insights into how to create a safer gaming environment, not least for the younger players.
More information, detailed programme and registration at:
https://swedengameconference.se/en/business/game-educators-summit/